Appendix U Preview: Equipment
The Basics of Equipment
pointless intro paragraph
Starting money and trappings
Purchasing Equipment at start
Coins and Money
(vs credit, paper, barter)
Traditional Exchange Value
Coins |
Cp |
Sp |
Ep |
Gp |
Pp |
Copper Piece |
1 |
- |
- |
- |
- |
Silver Piece |
10 |
1 |
- |
- |
- |
Electrum Piece |
50 |
5 |
1 |
- |
- |
Gold Piece |
100 |
10 |
2 |
1 |
- |
Platinum Piece |
500 |
50 |
10 |
5 |
1 |
Uod Coinage - Regional
common examples compared to standard values above
Standard of Living
Standard of Living |
Monthly Cost |
Common Profession |
|
|
Street |
|
|
|
|
Poverty |
|
|
|
|
Adequate |
|
|
|
|
Comfortable |
|
|
|
|
Wealthy |
|
|
|
|
Nobility |
|
|
|
|
General Notes
pointless intro paragraph
Looting and resale
guidelines for what can be salvaged and expected value
Equipment Avaibility Overview
by market, region, rarity
Build/Repair/Import/Seasonal
Commissioning Equipment
cost
time
Village
common availability and pricing differences
Keep
common availability and pricing differences
Regional Town
common availability and pricing differences
Commissioning Equipment
cost
time
Weapons and Armor
See charts and descriptions below
Armor
Armor |
Rural |
City |
AC |
Encumbrance |
Max Move |
Availability |
Enc (coin) |
Enc (slot) |
Clothing Only |
- |
- |
0 |
- |
120’ |
Common |
|
|
Banded Armour |
- |
150 |
6 |
350 |
90’ |
Common |
|
|
Breast & Back |
- |
75 |
4 |
300 |
90’ |
Common |
|
|
Buff Coat |
30 |
15 |
1 |
100 |
120’ |
Common |
|
|
Brigandine |
- |
80 |
3 |
350 |
120’ |
Common |
|
|
Cloak |
5 |
5 |
1 |
20 |
120’ |
Common |
|
|
Codpiece, mundane |
- |
5 |
0 |
0 |
120’ |
Common |
|
|
Hides / Fur |
10 |
15 |
2 |
200 |
90’ |
Common |
|
|
Hides, regional |
(10gp) |
– |
3 |
175 |
90’ |
Special |
|
|
Lamellar, Steel |
- |
125 |
6 |
300 |
90’ |
Common |
|
|
Lamellar, Leather |
- |
40 |
3 |
200 |
90’ |
Common |
|
|
Leather, Cuir Bouilli |
20 |
20 |
2 |
120 |
120’ |
Common |
|
|
Maile, Hauberk |
- |
100 |
5 |
300 |
90’ |
Common |
|
|
Maile, Plated |
- |
800 |
7 |
450 |
60’ |
Common |
|
|
Maile, Shirt |
- |
75 |
4 |
250 |
90’ |
Common |
|
|
Padded Gambeson |
4 |
4 |
1 |
100 |
90’ |
Common |
|
|
Pitch Jacket |
3 |
3 |
1 |
150 |
120’ |
Common |
|
|
Ring Armour |
50S |
45 |
3 |
350 |
90’ |
Common |
|
|
Scale Armour |
- |
60 |
4 |
400 |
60’ |
Common |
|
|
Shield, Large |
- |
20 |
+2 |
100 |
N/A |
Common |
|
|
Shield, Medium |
20 |
12 |
+1 |
80 |
N/A |
Common |
|
|
Shield, Nog Coverage |
– |
100 |
+1 |
N/A |
N/A |
Common |
|
|
Shield, Small |
15 |
10 |
+1 |
50 |
N/A |
Common |
|
|
Shield, Small wood |
3 |
5 |
+1 |
30 |
N/A |
Common |
|
|
Shield, buckler |
20 |
8 |
+1 |
25 |
N/A |
Common |
|
|
Splint Armour |
- |
110 |
6 |
400 |
60’ |
Common |
|
|
Studded Leather |
25 |
25 |
3 |
200 |
90’ |
Common |
|
|
Leather Scale |
– |
40 |
3 |
250 |
90’ |
Common |
|
|
Helmets
Helmets |
Rural |
City |
AC |
Availability |
Encumbrance |
Enc (coin) |
Enc (slot) |
Notes |
Armored Mask, Steel |
– |
20 |
|
|
|
|
|
+1 Save |
Helmet, Kettle |
20 |
10 |
+1 |
|
|
|
|
+1 Save |
Helmet, Lobster-tail |
50 |
25 |
+1 |
|
|
|
|
+2 Save |
Helmet, Sallet |
25 |
10 |
+1 |
|
|
|
|
+2 Save |
Skullcap, Metal |
5 |
10 |
- |
|
|
|
|
+1 Save |
Armor Descriptions
- Breast & Back - pair of steel plates worn over the chest, often with a soft leather garment underneath. The back plate is typically excluded by cavalry.
- Brigandine - long coat of leather bands, each studded and embedded with steel plates.
- Buff Coat - heavy coat of quilted cloth, often in multiple layers.
- Codpiece, mundane
- Cloak - heavy cloth garment of wool, cotton or other material, used hung over offhand arm as shield and for weapon entanglment.
- Furs - soft leather or hide coat, tunic, or jacket padded with heavy furs for warmth, treat as padded armour.
- Helmets
-
-
-
-
-
- Hides, Regional
- Hide, Zhouna - stripes of the hide of zhounas, the reptilian riding beasts of the Mindat.
- Leather, Cuir Bouilli
- Leather scale armour - overlapping scales of oil cured leather.
- Maile, Hauberk - long sleeved, ankle length coat and skirt of steel rings, linked in one to four pattern.
- Maile, Plated - also, half plate. Heavy steel plates being riveted to a backing made of chain and leather. Laminated and made into coat with skirt, with greaves, pauldroons, and coverings for other extremities.
- N/A – Maile, Scaled - coat of soft leather covered with overlapping pieces of metal
- Maile, Shirt - short sleeved, hip length coat of steel rings, linked in one to four pattern.
- Pitch Jacket - a cheap or expeditious form of cuir bouilli, this a coat or jackets of cotton or wool soaked repeated in pitch.
- Shields - a variety of shapes and sizes, made of wood (often covered with leather or hide) or metal. Large, Small, Small wooden
- Studded Leather - soft leather, usually with a cuir bouilli breastplate, closely studded with steel rivets.
Weapons
Melee
Weapon |
Rural |
City |
Damage |
Encumbrance |
Availability |
Special |
Axes: |
|
|
|
|
|
|
- War Axe |
50 |
30 |
1d6/1d8 |
|
|
|
- Great Axe (two-handed) |
– |
40 |
1d10 |
|
|
|
- Hand Axe |
8 |
8 |
1d6 |
|
|
|
Cestus, Knuckledusters, Hook |
– |
10 |
1d3 |
|
|
|
Dagger |
10 |
10 |
1d4 |
|
|
|
- Main Gauche |
|
12 |
1d4 |
|
|
|
- Silver Dagger |
|
30 |
1d4 |
|
|
|
Flails, Hammers, and Maces: |
|
|
|
|
|
|
- Club |
5 |
5 |
1d4 |
|
|
|
- Flail, footman’s |
40 |
20 |
1d6/1d8 |
|
|
|
- Mace, footman’s |
35 |
20 |
1d6/1d8 |
|
|
|
- Morning Star (two-handed) |
– |
50 |
1d10 |
|
|
|
- War Hammer |
50 |
20 |
1d6/1d8 |
|
|
|
Garotte |
– |
5 |
1d6 |
|
|
|
Hookspear, Chlendi |
10 |
25 |
1d6 |
|
|
|
Lance |
– |
30 |
1d10 |
|
|
charge from horseback |
Net |
5 |
3 |
– |
|
|
|
Pick, heavy |
– |
45 |
1d6 |
|
|
|
Polearms: |
– |
30 |
1d10 |
|
|
|
–Billhook |
– |
30 |
|
|
|
|
–Guisarme |
– |
50 |
|
|
|
|
–Halberd |
– |
50 |
|
|
|
|
–Poleaxe |
– |
45 |
|
|
|
|
–Others |
– |
3 |
|
|
|
|
Spear |
8 |
5 |
1d6/1d8 |
|
|
strike from second rank |
Staff |
5 |
3 |
1d6 |
|
|
|
Swordcane |
– |
50 |
1d6 |
|
|
|
Swords |
|
|
|
|
|
|
–Heteri Broadsord |
50 |
30 |
1d8 |
|
|
|
–Sword, Arming |
50 |
20 |
1d6 |
|
|
|
–Sword, Long |
50 |
40 |
1d8 |
|
|
|
–Sword, Rapier |
– |
40 |
1d8 |
|
|
|
–Sword, Tulwar |
50 |
30 |
1d8 |
|
|
|
–Sword, Two-handed |
– |
50 |
1d10 |
|
|
|
Whip |
25 |
10 |
1d2 |
|
|
can entangle |
Ranged
Weapon |
Rural |
City |
Damage |
Encumbrance |
Availability |
Special |
Arbalest |
|
60 |
1d6 |
|
|
|
Blowgun |
5 |
5 |
1d2 |
|
|
|
Bow, long |
50 |
45 |
1d6 |
|
|
|
Bow, short |
25 |
25 |
1d6 |
|
|
|
- Quiver with 12 Arrows |
5 |
5 |
– |
|
|
|
- 1 Silver-Tipped Arrow |
|
5 |
– |
|
|
|
Crossbow, heavy |
– |
40 |
1d6 |
|
|
|
Crossbow, light |
– |
30 |
1d4+1 |
|
|
|
–Bolt, crossbow (12) |
8 |
5 |
– |
|
|
|
Dart |
|
2 |
1d3 |
|
|
|
Sling |
2 |
2 |
– |
|
|
|
- Sling Stone |
0 |
0 |
1d3 |
|
|
|
- Sling Bullet (12) |
3 |
2 |
1d3+1 |
|
|
|
Firearms
Weapon |
Rural |
City |
Damage |
Encumbrance |
Availability |
Special |
Pistol |
– |
35 |
1d8 |
|
|
|
Arquebus |
– |
50 |
1d8 |
|
|
|
Musket, Matchlock |
– |
65 |
1d8 |
|
|
|
Siege Weapons
Weapon |
Rural |
City |
Damage |
Encumbrance |
Availability |
Special |
Catapults and Ballista: |
|
|
|
|
|
|
- Ballista |
– |
100 |
3d6 |
|
|
|
- - Ballista Shot |
– |
5 |
|
|
|
|
- Trebuchet |
– |
500 |
4d6 |
|
|
|
- Heavy Catapult |
– |
200 |
4d6 |
|
|
|
- Light Catapult |
– |
150 |
3d6 |
|
|
|
Siege Tower |
– |
800 |
|
|
|
|
Barding
Barding |
Rural |
City |
AC |
Encumbrance |
Max Move |
Availability |
Barding, Leather/Light |
– |
250 |
3 |
|
|
Common |
Chain Barding |
– |
500 |
5 |
|
|
Common |
Lamellar Barding |
– |
600 |
5 |
|
|
Uncommon |
Plate Barding |
– |
1000 |
7 |
|
|
Uncommon |
General Equipment
Miscellaneous, Unsorted
- Rumors: 10-60 sp
- Ad posting for henchmen: 100sp each
- Potion of Mithridate: 1000
Miscellaneous
Item |
City |
Rural |
Bedroll |
2sp |
1sp |
Block & tackle |
2sp |
3sp |
Book, blank |
5sp |
10sp |
Book, reading |
10sp |
20sp |
Book, spell (blank) |
100sp |
– |
Caltrop |
5cp |
– |
Candle |
1cp |
1cp |
Chain, per foot |
1sp |
2sp |
Chalk |
1cp |
1cp |
Cooking pots |
1sp |
5cp |
Crampons |
5sp |
5sp |
Crowbar |
2sp |
2sp |
Drill |
5sp |
5sp |
Fishing gear |
1sp |
1sp |
Flask of lamp oil |
2sp |
2sp |
Grappling hook |
5sp |
10sp |
Hammer |
3sp |
2sp |
Hourglass |
100sp |
– |
Ink and Quill |
1cp |
5cp |
Instrument, musical |
> 1sp |
> 5sp |
Ladder, 10’ |
10sp |
7sp |
Lantern |
10sp |
7sp |
Lard |
1cp |
1cp |
Lock |
7sp |
10sp |
Mallet |
3cp |
3cp |
Manacles |
10sp |
15sp |
Map, local |
1sp |
5sp |
Mirror, glass |
10sp |
15sp |
Mirror, silver |
30sp |
– |
Mirror, steel |
1sp |
5sp |
Nails |
1cp |
2cp |
Oil, lamp, flask |
2sp |
1sp |
Oil, military, flask |
– |
10sp |
Paper |
2cp |
2cp |
Pick, miner’s |
6sp |
12sp |
Pipe |
1sp |
5cp |
Pole, 10’ |
1sp |
5cp |
Pulley |
5sp |
3sp |
Rope, 50’ |
3sp |
3sp |
Saddle and Tack (draft) |
25 |
12 |
Saddle and Tack (riding) |
25 |
10 |
Saddle and Tack (war) |
50 |
50 |
Scroll case, leather |
1sp |
3sp |
Scroll case, bone |
5sp |
15sp |
Shovel |
3sp |
3sp |
Soap |
1cp |
1cp |
Spike, iron |
3cp |
5cp |
Spyglass |
250sp |
– |
Stake and mallets |
3sp |
3sp |
Tent, personal |
5sp |
10sp |
Rent, regular |
10sp |
20sp |
Thieve’s tools |
50sp |
– |
Tinderbox |
1sp |
5sp |
Tobacco |
1sp |
5cp |
Torch |
1cp |
1cp |
Vial or bottle, empty |
5cp |
7cp |
Waterskin |
1sp |
1sp |
Whistle |
1sp |
1sp |
Religious Items
Item |
City |
Rural |
Talisman, Mindat, Basic |
|
|
Prayer Beads |
|
|
Incense, 12 pieces |
|
|
Holy symbol, silver |
25sp |
50sp |
Holy symbol, steel |
10sp |
10sp |
Holy symbol, wood |
1sp |
1cp |
Holy water, vial |
25sp |
25sp |
Prayercloth, Clan |
|
|
Prayercloth, Personal |
|
|
Idols, travel size |
|
|
Ghostpowder |
|
|
Spiritmask, Chlendi |
|
|
Herbs
Item |
Rural |
City |
Belladona |
5cp |
1sp |
Comfrey |
3cp |
10sp |
Garlic |
1cp |
3cp |
Goldenrod |
5sp |
10sp |
Wolvesbane |
1sp |
10sp |
Clothing
Item |
Rural |
City |
Encumbrance |
Availability |
Special |
Belt / Sash (leather) |
1 |
1 |
|
|
|
Boots (leather, low) |
|
6 |
|
|
|
Boots (leather, high) |
|
3 |
|
|
|
Cassock (cleric / mage) |
|
7 |
|
|
|
Cloak (fur-lined, winter) |
|
15 |
|
|
|
Cloak (long, hooded) |
|
1 |
|
|
|
Dress (crafter / freeholder) |
|
4 |
|
|
|
Dress (armiger) |
|
20 |
|
|
|
Gown (noble) |
|
100 |
|
|
|
Gown (duchess) |
|
1000 |
|
|
|
Gloves |
|
4 |
|
|
|
Hat (armiger) |
|
10 |
|
|
|
Hat, Bowler |
|
|
|
|
|
Hat, Cavalier |
|
|
|
|
|
Hat, Chaperon |
|
|
|
|
|
Hat, Fur |
|
|
|
|
|
Hat, Phrygian |
|
|
|
|
|
Hat, Wide brimmed |
|
|
|
|
|
Linen (cheap, 1 yard) |
|
1 |
|
|
|
Linen (fine, 1 yard) |
|
7 |
|
|
|
Robe (vestment or academic) |
|
6 |
|
|
|
Silk (1 yard) |
|
15 |
|
|
|
Sandals / Shoes (leather) |
|
1 |
|
|
|
Tunic and Pants (serf) |
|
2 |
|
|
|
Tunic and Pants (crafter) |
|
4 |
|
|
|
Tunic and Pants (armiger) |
|
20 |
|
|
|
Tunic and Pants (noble) |
|
100 |
|
|
|
Turban, Chlendi |
|
1 |
|
|
|
Wig, cheap |
|
5 |
|
|
|
Wig, fine quality |
|
50 |
|
|
|
Wool (cheap, 1 yard) |
|
6 |
|
|
|
Wool (fine, 1 yard) |
|
6 |
|
|
|
Clothing, extravagant |
– |
> 20sp |
|
|
|
Clothing, normal |
2sp |
5sp |
|
|
|
Clothing, poor |
5cp |
1sp |
|
|
|
Clothing, winter travel |
5sp |
10sp |
|
|
|
Containers
Item |
Rural |
City |
Capacity (Coins) |
Capacity (Items) |
Reference |
Backpack |
3 |
2 |
400 |
2 |
BX |
Barrel |
5 |
3 |
|
|
|
Chest |
20 |
10 |
|
|
|
Pouch, large |
1 |
1 |
50 |
0.5 |
AD&D |
Pouch, small |
1 |
1 |
25 |
0.2 |
AD&D |
Quiver |
10 |
5 |
|
24 arrows |
|
Sack, large |
2 |
1 |
600 |
3 |
BX |
Sack, small |
2 |
1 |
200 |
1 |
BX |
Saddlebags |
5 |
5 |
300 |
2 |
BX |
- See also, AD&D Companion v1.3
Food and Provisions
Item |
Rural |
City |
Wine, Bottle - Poor |
2cp |
5cp |
Wine, Bottle - Good |
> 1sp |
>1sp |
Beer/Ale, Pint - cheap |
1cp |
1cp |
Beer/Ale, Pint - decent |
2cp |
3cp |
Meal, rich |
> 10sp |
>15sp |
Meal, standard |
3cp |
5cp |
Rations, iron per day |
1sp |
2sp |
Rations, standard per day |
5cp |
1sp |
Cheese (1lb) |
|
1sp |
Meat (mutton or pork, 1lb) |
|
3sp |
Cinnamon (clover, pepper,1lb) |
|
10sp |
Saffron (1lb) |
|
50sp |
Animals and Livestock
Item |
Rural |
City |
Carrier Pigeon |
100 |
100 |
Chicken (3lb) |
2cp |
5cp |
Cow (550lb) |
50 |
100 |
Dog (hunting) |
3 |
3 |
Dog (war) |
75 |
50 |
Donkey |
15 |
15 |
Goat (125lb) |
1 |
3 |
Hawk (trained) |
100 |
50 |
Horses |
|
|
– Heavy Draft |
75 |
100 |
– Heavy War |
– |
700 |
– Medium War |
– |
500 |
– Riding |
100 |
100 |
– Light War |
– |
300 |
Mule |
25 |
50 |
Ox (2,000lb) |
100 |
100 |
Pig (125lb) |
5 |
15 |
Pony |
50 |
75 |
Sheep (80lb) |
2 |
5 |
Transport
Item |
Rural |
City |
Cart |
75 |
50 |
Coach |
– |
500 |
Wagon |
250 |
150 |
Chariot |
– |
250 |
Boat, raft |
5 |
5 |
Boat, canoe |
25 |
30 |
Maritime Transport |
Cost |
Barge/raft |
1gp/sq ft |
Boat (river) |
4000gp |
Boat (sailing) |
2000gp |
Canoe |
40gp |
Galley (large) |
30,000gp |
Galley (small) |
10,000gp |
Galley (war) |
60,000gp |
Longship |
15,000gp |
Sailing Ship (large) |
20,000gp |
Sailing Ship (small) |
10,000gp |
Troop Transport (large) |
30,000gp |
Troop Transport (small) |
15,000gp |
Lodging
Item |
Rural |
City |
Barn |
1cp |
– |
Inn, poor |
5cp |
1sp |
Inn, average |
2sp |
5sp |
Inn, secure |
5sp |
10sp |
Inn, fancy |
> 2sp |
> 25sp |
Inn, extravagant |
> 25sp |
> 100sp |
Rent, 1 month (per 10’ sq.) |
15sp |
30sp |
Stabling (riding horse) |
2sp |
5sp |
Stabling (warhorse) |
5sp |
10sp |
Costs are per day, unless noted. The cost to buy instead of rent is one hundred times the listed monthly rental price.
Structures |
Rural |
City |
Cottage (wood), purchase |
300gp |
300gp |
Hut (wattle), purchase |
25gp |
25gp |
Hut (wooden), purchase |
50gp |
50gp |
Townhouse (stone), purchase |
1,200gp |
1,200gp |
Services
Temple Services & Magic
Magic
Spell Availability
By level and market
Scroll Availability
By level and market
Followers and Employees
Item |
Rural |
City |
Availability |
Special |
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Nogs |
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– Cartographer Nog |
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– Shield Nog |
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– Nogs, Service |
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Hirelings
- Availability by “Market”
- Pay per Month
- Types and standard equipment
Henchmen
- Availability by “Market”
- Pay per Month
- Types and standard equipment
Mercenaries
- Availability by “Market”
- Pay per Month
- Types and standard equipment
Specialists
- Pay per month
Encumbrance
Character Movement and Encumbrance
Encumbrance |
Exploration Movement |
Combat Movement |
Running Movement |
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Animal/Vehicle Movement and Encumbrance
Animal/Vehicle |
Exploration Movement |
Normal Load |
Maximum Load |
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Burden
Animal Cost (gp) |
Miles/Day |
Movement Rate |
Max Encumbrance (Coins) |
Notes |
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