Medicinal and Alchemical Goods
- Cagal Vine - Blue vine from Southern Jungles. Traded in dried form, used as a powerer, but addictive stimulant - d6 temporary hit points when smoked - 25sp each
- Dark water - alchemical solution, that when contacts the eye, causes the pupil to dilate, aiding night vision.
- Dried Snakes - stuffed with herbs and used for smoking among Mindat scholars.
- Felv Snakeskins - mildly hallunigenic and euphoric effect. Powdered and snorted or smoked. Very popular in southern Minkush Valley.
- Kifsmoke - dream inducing, soporific herb.
- Leeches - staples of medical technology in Uod.
- Najhash Elixirs
- Oil of Ligreux - Alchemical development of Musthyoch’s acolytes. This pale green oil is rubbed into wounds to precipitate an almost unnatural rate of recovery. Make a stamina check each time a dose is used. Each success changes a lethal wound to a bruise. Each subsequent use in a 24 hour period is taken a one die penalty.
- Pilferer’s Root
- Powdered Drugs
- Smoking Tobaccos
- Vateroot - Desert root which provides a stimulant effect when chewed.
- Weehow powder - powder comes in paper packet - sedative 2d6 hours - 50sp each