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Cultural Armor and Weapon Preferences

Argaevaligne, Maetah Tribes, and the North

Armor:

Weapons: Battle axe; Bow (long bow, short bow); Cestus (including hook, knuckledusters); Crossbow; Dagger (including Main-gauche, Poignard); Dart; Hand axe; Flail; Lance; Mace; Polearm (Bill, Glaive, Halberd, Mancatcher, Poleaxe); Quarterstaff; Sickle, straight; Spear; Spear, long; Sword (Cutlass, Long sword, Sabre, Short); Two-handed axe; Warhammer

Traditional Chlendi Lands and Ramush

Armor:

Weapons: Bow - short; Caltrop; Crossbow; Dagger (including Jambiya); Dart; Hand axe; Hookspear; Flail; Quarterstaff; Polearm (Billhook, Mancatcher, Military Fork); Sling; Spear; Spear, long; Spiked Club; Staff sling; Sword (Cutlass, Long sword, Short, Tulwar)

Minkush Valley, Southern Coast, and Eskla Communities

Armor:

Weapons: Battle axe; Bow (long bow, short bow); Caltrop; Cestus (including bagnahk, hook, knuckledusters); Crossbow; Dagger (including Jambiya, Poignard, Stilleto); Dart; Hand axe; Lance; Mace; Polearm (Fauchard, Glaive, Halberd, Poleaxe); Quarterstaff; Spear; Sword (Arming, Cutlass, Long sword, Rapier, Short sword; Tulwar); Two-handed axe; Warhammer

Ghikarn and Heteri Communities

Armor:

Weapons: Battle axe; Bow (long bow, short bow); Cestus (including hook, knuckledusters); Crossbow; Dagger (including Khanjar, Stilleto); Flail; Hand axe; Lance; Mace; Mace-Axe; Polearm (Bardiche, Halberd, Poleaxe, Tetsubo); Sling; Spear; Spear, long; Sword (Heteri broadsword, Sabre, Short); Warhammer

Mindat

Armor:

Weapons: Blowgun; Bow (long bow, short bow); Caltrop; Crossbow; Dagger (including Kris, Push); Dart; Hand axe; Flail, Lance; Mace; Polearm (Fauchard, Tetsubo, Voulge); Quarterstaff; Spear; Spear, long; Staff-sling - stone or pot; Spiked Club; Sword (Cutlass, Khopesh, Short Ninjato, Tulwar); Two-handed axe; Warhammer

Other Areas

Armor:

Weapons: Blowgun - barbed dart or needle; Bola; Bow, short; Club; Dagger, Bone dagger; Hand axe, Harpoon - Bone or Stone; Knife, Bone knife; Quarterstaff; Sling; Spear, Spiked Club

Armor Reference

Armor Rural City AC Encumbrance Max Move Availability
Clothing Only - - 0 - 120’ Common
Breast & Back - 50 4 300 90’ Common
Buff Coat 30 15 1 100 120’ Common
Brigandine - 120 3 350 120’ Common
Cloak 1 1 1 20 120’ Common
Codpiece, mundane - 1 0 0 120’ Common
Helmet, skullcap 10 5 0 2 120’ Common
Helmet, kettle 15 +1 5 120’ Common
Helmet, sallet 30 +1 10 120’ Common
Hides / Fur 10 15 2 200 90’ Common
Lamellar - 110 6 200 90’ Common
Leather, Cuir Bouilli 20 20 2 120 120’ Common
Maile, Hauberk - 90 5 300 90’ Common
Maile, Plated - 800 7 450 60’ Common
Maile, Shirt - 75 4 250 90’ Common
Padded Gambeson 4 4 1 100 90’ Common
Pitch Jacket 3 3 2 150 120’ Common
Scale Armour - 45 4 400 60’ Common
Shield, Large - 20 +2 100 N/A Common
Shield, Medium 20 12 +1 80 N/A Common
Shield, Small 15 10 +1 50 N/A Common
Shield, Small wooden 3 5 +1 30 N/A Common
Shield, buckler 20 8 +1 25 N/A Common
Studded Leather 25 25 3 200 90’ Common
Leather Scale 40 3 250 90’ Common

LotFP Armor Reference

Type Rural City AC
Light 50 25 7
Medium 100 5
Heavy 1000 3
Shield 25 10 -2
Helmet 10 5 *

Armor Descriptions